Beginning Android 3Apress, 13 oct. 2011 - 612 pagini The vibrant and rich Android development platform, created by Google and the Open Handset Alliance, continues to be a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the software development kit. Android's continued growth includes support for Flash and Flash gaming apps, Wi-Fi tethering, improved performance, WebM or WebMedia integration for HTML5-based video and other multimedia APIs, Chrome OS (WebOS) integration, and more.
With Beginning Android 3, you’ll learn how to develop applications for Android 3 mobile devices using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, multi-touch, multi-tasking, and access web services.
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Mark Murphy. Beginning Android 3 Copyright © 2011 ... translations, please e-mail rights@apress.com, or visit www.apress.com. Apress and friends of ED books may be purchased in bulk for academic, corporate, or promotional use. eBook versions ...
Mark Murphy. Beginning Android 3 Copyright © 2011 ... translations, please e-mail rights@apress.com, or visit www.apress.com. Apress and friends of ED books may be purchased in bulk for academic, corporate, or promotional use. eBook versions ...
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... .................................................................................................. 47 Specifying Versions...................................................................................................
... .................................................................................................. 47 Specifying Versions...................................................................................................
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... ................................................... 314 Minimum, Maximum, Target, and Build Versions.......................................................................................... 315 Detecting the Version.....
... ................................................... 314 Minimum, Maximum, Target, and Build Versions.......................................................................................... 315 Detecting the Version.....
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... ................................................................................................... 503 Android Device Versions.................................................................................................
... ................................................................................................... 503 Android Device Versions.................................................................................................
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... Android! Increasingly, people will access Internet-based services using so ... Android is new—Androidpowered devices first appeared on the scene in late 2008—but ... version.html enumerates the various Java programming topics an Android ...
... Android! Increasingly, people will access Internet-based services using so ... Android is new—Androidpowered devices first appeared on the scene in late 2008—but ... version.html enumerates the various Java programming topics an Android ...
Cuprins
Part II Activities | 50 |
Part III Honeycomb and Tablets | 280 |
part IV Data Stores Network Services and APIs | 336 |
Part V Services | 394 |
Part VI Other Android Capabilities | 436 |
Part VII Alternative Application Environments | 490 |
Part VIII The EverEvolving Android | 530 |
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action bar activity activity’s add(new Android 3.0 Android application Android development Android devices Android SDK android:layout_height="fill_parent android:layout_height="wrap_content android:layout_width="fill_parent API level ArrayAdapter AsyncTask attribute background thread BeanShell browser callback chapter configuration context menu create database default dialog box drawable Eclipse EditText element emulator encoding="utf-8 EU4You example font fragment Google Maps HTML5 icon implementation import android.os.Bundle import import import input method editor Intent intent-filter interface Java code Java package JavaScript JRuby LinearLayout LinearLayout xmlns:android="http://schemas.android.com/apk/res/android ListView manifest method notification onCreate Override public void package permission PhoneGap pixels preferences ProgressBar public class public void onCreate(Bundle QVGA radio buttons resource sample application sample project setContentView(R.layout.main shown in Figure specify SQLite String style subclass super.onCreate(icicle TableLayout TableRow TextView update varargs versions of Android View void onCreate(Bundle icicle WebKit WebView widgets WVGA XML layout XML resource