Beginning Android 3Apress, 13 oct. 2011 - 612 pagini The vibrant and rich Android development platform, created by Google and the Open Handset Alliance, continues to be a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the software development kit. Android's continued growth includes support for Flash and Flash gaming apps, Wi-Fi tethering, improved performance, WebM or WebMedia integration for HTML5-based video and other multimedia APIs, Chrome OS (WebOS) integration, and more.
With Beginning Android 3, you’ll learn how to develop applications for Android 3 mobile devices using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, multi-touch, multi-tasking, and access web services.
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Pagina iv
... .................................. 467 □Chapter 43: More Development Tools......................................................... 473 Part VII: Alternative Application Environments..................................
... .................................. 467 □Chapter 43: More Development Tools......................................................... 473 Part VII: Alternative Application Environments..................................
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... ...................................................... 470 □Chapter 43: More Development Tools......................................................... 473 Hierarchy Viewer: How Deep Is Your Code?...............................
... ...................................................... 470 □Chapter 43: More Development Tools......................................................... 473 Hierarchy Viewer: How Deep Is Your Code?...............................
Pagina xv
... ......................................... 529 □Chapter 48: Dealing with Devices................................................................ 531 Figure 2–3. Android SDK and AVD Manager available Android packages. xv □ CONTENTS.
... ......................................... 529 □Chapter 48: Dealing with Devices................................................................ 531 Figure 2–3. Android SDK and AVD Manager available Android packages. xv □ CONTENTS.
Pagina xvi
... Android Development. A three-time entrepreneur, his experience ranges from consulting on open source and collaborative development for the Fortune 500 to application development on just about anything smaller than a mainframe. He has ...
... Android Development. A three-time entrepreneur, his experience ranges from consulting on open source and collaborative development for the Fortune 500 to application development on just about anything smaller than a mainframe. He has ...
Pagina xix
... programming topics an Android developer needs to know. This subject is also dealt with by another Apress book, Learn Java for Android Development, by Jeff Friesen (Apress, 2010). Editions. of. This. Book. This book is being produced via a ...
... programming topics an Android developer needs to know. This subject is also dealt with by another Apress book, Learn Java for Android Development, by Jeff Friesen (Apress, 2010). Editions. of. This. Book. This book is being produced via a ...
Cuprins
Part II Activities | 50 |
Part III Honeycomb and Tablets | 280 |
part IV Data Stores Network Services and APIs | 336 |
Part V Services | 394 |
Part VI Other Android Capabilities | 436 |
Part VII Alternative Application Environments | 490 |
Part VIII The EverEvolving Android | 530 |
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action bar activity activity’s add(new Android 3.0 Android application Android development Android devices Android SDK android:layout_height="fill_parent android:layout_height="wrap_content android:layout_width="fill_parent API level ArrayAdapter AsyncTask attribute background thread BeanShell browser callback chapter configuration context menu create database default dialog box drawable Eclipse EditText element emulator encoding="utf-8 EU4You example font fragment Google Maps HTML5 icon implementation import android.os.Bundle import import import input method editor Intent intent-filter interface Java code Java package JavaScript JRuby LinearLayout LinearLayout xmlns:android="http://schemas.android.com/apk/res/android ListView manifest method notification onCreate Override public void package permission PhoneGap pixels preferences ProgressBar public class public void onCreate(Bundle QVGA radio buttons resource sample application sample project setContentView(R.layout.main shown in Figure specify SQLite String style subclass super.onCreate(icicle TableLayout TableRow TextView update varargs versions of Android View void onCreate(Bundle icicle WebKit WebView widgets WVGA XML layout XML resource