Popular Culture in Counseling, Psychotherapy, and Play-Based InterventionsLawrence C. Rubin, PhD, LMHC, RPT-S Springer Publishing Company, 12 mai 2008 - 416 pagini With a Foreword by Danny Fingeroth, former Group Editor of Marvel's Spider-Man comics line Popular culture, simply stated, is the language of a people, expressed through everything from its clothing, food choices, and religious practices to its media. The popular and predominant values, interests, and needs of a society find their way into mass consciousness through a variety of venues including literature, cinema, television, video games, sport, and music. Through the inter-related forces of mass production, global marketing and the Internet, the fruits of popular culture penetrate into stores, living rooms, and everyday experience of children, teens, and adults in the form of catchphrases, toys, iconography, celebrities, and indelible images. Psychotherapists and counselors who can tap into the powerful images, messages, and icons of popular culture have at their disposal an unlimited universe of resources for growth, change, and healing. Using real-world case examples and sound psychological theory, this book demonstrates how you can immediately start incorporating popular culture icons and images into your counseling or therapy. In this way, the authors will help elevate your ability to conduct clinical interviews with clients of all ages and all types of clinical problems. |
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... Role and Self-Identity Psychotherapy in Our Living Rooms: I'm Not a Therapist But I Play One on TV Television Themes, Characters, and Images in Psychotherapy 181 182 183 183 184 186 193 197 198 200 203 203 215 217 218 221 227 227 229 ...
... role-playing games, and movies has been instrumental in developing creative therapeutic interventions at Onarga. In 2007, he coauthored “A Super Milieu: Using Superheroes in the Residential Treatment of Adolescents with Sexual Behavior ...
... role models, coming up with solutions to the challenges of life that may seem too much for kids, their parents, and their “official” teachers in school. For instance, 24's Jack Bauer is ruthless, even to the point of using torture to ...
... role of the therapist to extract from the works experienced all of the possible lessons the works contain—and not turn a blind eye to the “wrong” ones' lessons, but deal with them head on—thereby giving them the tools they need to help ...
... role of several popular TV shows. Chapter 12, by Lawrence C. Rubin, entitled “Big Heroes on the Small Screen: Naruto and the Struggle Within,” demonstrates the effectiveness of bringing anime into the therapeutic playroom for children ...
Cuprins
61 | |
Movies | 97 |
Video and Board Games | 163 |
Television | 225 |
Sports | 273 |
Innovations in the Use of Popular Culture | 313 |
Index | 365 |
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Popular Culture in Counseling, Psychotherapy, and Play-Based Interventions Lawrence C. Rubin Nu există previzualizare disponibilă - 2008 |