Popular Culture in Counseling, Psychotherapy, and Play-Based InterventionsLawrence C. Rubin, PhD, LMHC, RPT-S Springer Publishing Company, 12 mai 2008 - 416 pagini With a Foreword by Danny Fingeroth, former Group Editor of Marvel's Spider-Man comics line Popular culture, simply stated, is the language of a people, expressed through everything from its clothing, food choices, and religious practices to its media. The popular and predominant values, interests, and needs of a society find their way into mass consciousness through a variety of venues including literature, cinema, television, video games, sport, and music. Through the inter-related forces of mass production, global marketing and the Internet, the fruits of popular culture penetrate into stores, living rooms, and everyday experience of children, teens, and adults in the form of catchphrases, toys, iconography, celebrities, and indelible images. Psychotherapists and counselors who can tap into the powerful images, messages, and icons of popular culture have at their disposal an unlimited universe of resources for growth, change, and healing. Using real-world case examples and sound psychological theory, this book demonstrates how you can immediately start incorporating popular culture icons and images into your counseling or therapy. In this way, the authors will help elevate your ability to conduct clinical interviews with clients of all ages and all types of clinical problems. |
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... interactions. Chapter 11, “Passing Go in the Game of Life: Board Games in Therapeutic Play,” by Harry Livesay, presents an overview of a variety of popular board games (Life, Scooby Doo, Candy Land) and their therapeutic application ...
... discussion of their own feelings and reactions in the here-and-now rather than of past events or interactions. As noted above, a very simple intervention I use is the invitation 12 POPULAR CULTURE IN COUNSELING & PSYCHOTHERAPY.
... interactions, which often provides information not seen when families are sitting and talking to the therapist. When they are finished making their choices, we discuss the objects. CASE STUDIES If I Were King of the Forest: The Cowardly ...
... interactions. Somewhere, Over the Rainbow, Skies Are Blue: Dorothy and Maria “Maria” was battling anxiety, depression, and alcohol abuse when she was referred to me by her psychiatrist. An incredibly creative and artistic young woman ...
... interactions with peers, and his mother was reporting that he was behaving in a more age-appropriate way at home. He more readily engaged in fantasy play, with particular emphasis on Harry Potter. He took on the identity of various ...
Cuprins
Music | 61 |
Movies | 97 |
Video and Board Games | 163 |
Television | 225 |
Sports | 273 |
Innovations in the Use of Popular Culture | 313 |
365 | |
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Popular Culture in Counseling, Psychotherapy, and Play-Based Interventions Lawrence C. Rubin Nu există previzualizare disponibilă - 2008 |