Popular Culture in Counseling, Psychotherapy, and Play-Based InterventionsLawrence C. Rubin, PhD, LMHC, RPT-S Springer Publishing Company, 12 mai 2008 - 416 pagini With a Foreword by Danny Fingeroth, former Group Editor of Marvel's Spider-Man comics line Popular culture, simply stated, is the language of a people, expressed through everything from its clothing, food choices, and religious practices to its media. The popular and predominant values, interests, and needs of a society find their way into mass consciousness through a variety of venues including literature, cinema, television, video games, sport, and music. Through the inter-related forces of mass production, global marketing and the Internet, the fruits of popular culture penetrate into stores, living rooms, and everyday experience of children, teens, and adults in the form of catchphrases, toys, iconography, celebrities, and indelible images. Psychotherapists and counselors who can tap into the powerful images, messages, and icons of popular culture have at their disposal an unlimited universe of resources for growth, change, and healing. Using real-world case examples and sound psychological theory, this book demonstrates how you can immediately start incorporating popular culture icons and images into your counseling or therapy. In this way, the authors will help elevate your ability to conduct clinical interviews with clients of all ages and all types of clinical problems. |
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... Hero's Journey 6 I Could Think of Things I Never Thunk Before: Psychotherapy and Metaphors 8 You're Out of the Woods, You're Out of the Dark, You're Out of the Night: The Wizard of Oz Metaphors Case Studies Conclusion Harry Potter and ...
... Hero and Shadow Figures in Sandplay Linda B. Hunter Sandplay Jungian Theory Case Applications Meeting the Superheroes Enter the Beast The Trickster Star Wars The Archetypal Feminine: Wicked Stepmother—Fairy Godmother Other Aspects of ...
... hero movie in production and the inevitable avalanche of related toys, footwear, and food products? Or did you reflect on some imponderable Internet bidding frenzy over a piece of food bearing the likeness of the Virgin Mary? Perhaps ...
... Hero and Shadow Figures in Sandplay,” Disney movie heroes and their evil counterparts battle, find and use their voices, protect, risk, challenge, rescue, solve problems and save the world—all under the child's control as s/he directs ...
... , 1980, 1981). If you look at the elements found in these tales, they correspond to universal symbols, such as Mother, Father, Hero, Wise Old Man, Great Mother, Child, and Trickster. 4 POPULAR CULTURE IN COUNSELING & PSYCHOTHERAPY.
Cuprins
61 | |
Movies | 97 |
Video and Board Games | 163 |
Television | 225 |
Sports | 273 |
Innovations in the Use of Popular Culture | 313 |
Index | 365 |
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Popular Culture in Counseling, Psychotherapy, and Play-Based Interventions Lawrence C. Rubin Nu există previzualizare disponibilă - 2008 |