Popular Culture in Counseling, Psychotherapy, and Play-Based InterventionsLawrence C. Rubin, PhD, LMHC, RPT-S Springer Publishing Company, 12 mai 2008 - 416 pagini With a Foreword by Danny Fingeroth, former Group Editor of Marvel's Spider-Man comics line Popular culture, simply stated, is the language of a people, expressed through everything from its clothing, food choices, and religious practices to its media. The popular and predominant values, interests, and needs of a society find their way into mass consciousness through a variety of venues including literature, cinema, television, video games, sport, and music. Through the inter-related forces of mass production, global marketing and the Internet, the fruits of popular culture penetrate into stores, living rooms, and everyday experience of children, teens, and adults in the form of catchphrases, toys, iconography, celebrities, and indelible images. Psychotherapists and counselors who can tap into the powerful images, messages, and icons of popular culture have at their disposal an unlimited universe of resources for growth, change, and healing. Using real-world case examples and sound psychological theory, this book demonstrates how you can immediately start incorporating popular culture icons and images into your counseling or therapy. In this way, the authors will help elevate your ability to conduct clinical interviews with clients of all ages and all types of clinical problems. |
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... favorite was The Gun Under My Pillow.) These movies would later see release as Rebel Without a Cause, They Live By Night, Bigger Than Life, and many others. It wasn't until the making of a 1975 documentary about Ray that the title I'm a ...
... favorite Candy Land have in common? An answer to this question begs an even more compelling one for clinicians: “How can such a seeming diversity rise to a level of coherence and therapeutic applicability?” In order to answer these ...
... favorite superhero. Children may identify with the main character in a popular action movie, and in so doing, experiment with alternate ways of expressing themselves. Young and impressionable audiences are often directly targeted by ...
... favorite video games, books, and comics, and quotes one of his clients who argued, “If you don't know what any of this is about, it's impossible to have an intelligent conversation with us” (p. 35). Along similar lines, albeit from ...
... favorite texts with our clients, we will be given a glimpse into their imaginative lives” (p. 444). Along similar lines, I have found that superhero comic books can be a valuable means of addressing complex issues with children ...
Cuprins
Music | 61 |
Movies | 97 |
Video and Board Games | 163 |
Television | 225 |
Sports | 273 |
Innovations in the Use of Popular Culture | 313 |
365 | |
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Popular Culture in Counseling, Psychotherapy, and Play-Based Interventions Lawrence C. Rubin Nu există previzualizare disponibilă - 2008 |