Popular Culture in Counseling, Psychotherapy, and Play-Based InterventionsLawrence C. Rubin, PhD, LMHC, RPT-S Springer Publishing Company, 12 mai 2008 - 416 pagini With a Foreword by Danny Fingeroth, former Group Editor of Marvel's Spider-Man comics line Popular culture, simply stated, is the language of a people, expressed through everything from its clothing, food choices, and religious practices to its media. The popular and predominant values, interests, and needs of a society find their way into mass consciousness through a variety of venues including literature, cinema, television, video games, sport, and music. Through the inter-related forces of mass production, global marketing and the Internet, the fruits of popular culture penetrate into stores, living rooms, and everyday experience of children, teens, and adults in the form of catchphrases, toys, iconography, celebrities, and indelible images. Psychotherapists and counselors who can tap into the powerful images, messages, and icons of popular culture have at their disposal an unlimited universe of resources for growth, change, and healing. Using real-world case examples and sound psychological theory, this book demonstrates how you can immediately start incorporating popular culture icons and images into your counseling or therapy. In this way, the authors will help elevate your ability to conduct clinical interviews with clients of all ages and all types of clinical problems. |
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... Comic Strips and Cartoons Laura Sullivan Humor in Work, Life, and Psychotherapy Humor and Literature as Transitional Phenomena Comic Strips in Psychotherapy Nighttime Fears in Children Case Studies Conclusion PART II: Music 4. The ...
... comic books for Marvel and other companies. He is the author of Superman On the Couch: What Superheroes Really Tell Us About Ourselves and Our Society (2004) and of Disguised as Clark Kent: Jews, Comics and the Creation of the Superhero ...
... comic book and toy collector for the past 40 years and has written on the use of superheroes in counseling with children and adolescents, in the International Journal of Play Therapy, and in the recent Springer volume, Using Superheroes ...
... comic books, role-playing games, and movies has been instrumental in developing creative therapeutic interventions at Onarga. In 2007, he coauthored “A Super Milieu: Using Superheroes in the Residential Treatment of Adolescents with ...
... comic books, paint-by-number “artwork,” Heywood-Wakefield mid-century modern furniture, and Disney movies . . . and don't forget three 1970s Volvo 1800s, aka Roger Moore's cool sports car on the 1960s television show, The Saint. I've ...
Cuprins
61 | |
Movies | 97 |
Video and Board Games | 163 |
Television | 225 |
Sports | 273 |
Innovations in the Use of Popular Culture | 313 |
Index | 365 |
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Popular Culture in Counseling, Psychotherapy, and Play-Based Interventions Lawrence C. Rubin Nu există previzualizare disponibilă - 2008 |