Popular Culture in Counseling, Psychotherapy, and Play-Based InterventionsLawrence C. Rubin, PhD, LMHC, RPT-S Springer Publishing Company, 12 mai 2008 - 416 pagini With a Foreword by Danny Fingeroth, former Group Editor of Marvel's Spider-Man comics line Popular culture, simply stated, is the language of a people, expressed through everything from its clothing, food choices, and religious practices to its media. The popular and predominant values, interests, and needs of a society find their way into mass consciousness through a variety of venues including literature, cinema, television, video games, sport, and music. Through the inter-related forces of mass production, global marketing and the Internet, the fruits of popular culture penetrate into stores, living rooms, and everyday experience of children, teens, and adults in the form of catchphrases, toys, iconography, celebrities, and indelible images. Psychotherapists and counselors who can tap into the powerful images, messages, and icons of popular culture have at their disposal an unlimited universe of resources for growth, change, and healing. Using real-world case examples and sound psychological theory, this book demonstrates how you can immediately start incorporating popular culture icons and images into your counseling or therapy. In this way, the authors will help elevate your ability to conduct clinical interviews with clients of all ages and all types of clinical problems. |
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... Board Games 9. Taking the Sand Tray High Tech: Using The Sims as a Therapeutic Tool in the Treatment of Adolescents ... Game Is Simsplay Simply High-Tech Sandplay? Case Studies Beyond Simsplay 109 112 114 7. 123 125 126 129 130 8. 141 ...
... Board Games in Therapeutic Play Harry Livesay Cultural, Societal, and Psychological Impact of Board Games Board Games and Child Development Applications of Board Games in Therapeutic Play Traditional/Commercially Produced Board Games Board ...
... board games was a result of his clinical work for a school-based health center in the Houston Area, providing counseling and therapeutic play activities for students between the ages of 5 and 18, and their families. He has been an avid ...
... games as creative expression in her work. Heather Trepal, PhD, LPC, is an ... board for the Association of Creativity in Counseling (ACC). Ryan ... games, and movies has been instrumental in developing creative therapeutic interventions ...
Cuprins
Music | 61 |
Movies | 97 |
Video and Board Games | 163 |
Television | 225 |
Sports | 273 |
Innovations in the Use of Popular Culture | 313 |
365 | |
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Popular Culture in Counseling, Psychotherapy, and Play-Based Interventions Lawrence C. Rubin Nu există previzualizare disponibilă - 2008 |